Everything on the table

Giza Solitaire

Pyramid's thirteens, played with the whole deck in front of you. Twenty-eight cards build the pyramid, twenty-four more sit in eight reserve columns, and there is no stock at all — so every card you will ever see is already visible.

  • Pairs that total thirteen
  • Eight reserve columns
  • Fifteen cards open
  • No stock, no redeal

Play Giza Solitaire

Select exposed cards that add to thirteen. Kings can be removed alone. Reserve cards become available from the front of each column.

GoalClear all 52 cards from the pyramid and reserve.

Cards52
Reserve24
Open15
Moves0

Remove exposed pairs that total 13.

Pyramid
Reserve

Pyramid pairs, plus reserves

Giza Solitaire rules

Short enough to memorise. The card values are the part worth printing.

Giza Solitaire setup and rules
Setup
DeckOne standard 52-card deck, every card face up.
The pyramidSeven rows of one to seven cards — twenty-eight in all.
The reserveEight columns of three cards, laid out beside it.
StockNone. There is nothing left over.
Card values
AceCounts as one.
Jack, queenEleven and twelve.
KingThirteen — removed on its own, without a partner.
Everything elseIts face value.
Removing cards
The pairing ruleTwo exposed cards totalling exactly thirteen are removed together.
Pyramid cardsExposed when nothing rests on them.
Reserve cardsThe front card of each column is available.
At the dealFifteen cards are open — the pyramid's bottom row of seven and the eight reserve fronts.

Seven rows and eight columns

How to play Giza Solitaire

Twenty-eight cards go out as a seven-row pyramid, each card resting on two below it. The other twenty-four form eight reserve columns of three, and that is the whole deck — nothing is held back.

Remove exposed cards in pairs totalling thirteen: a queen with an ace, a nine with a four, a seven with a six. Kings are worth thirteen on their own and go without a partner. A pyramid card is exposed once nothing rests on it; a reserve card is exposed when it is at the front of its column.

There is no stock and no redeal. Clear all fifty-two and you have won.

Which cards are available when a Giza deal beginsThe pyramid's bottom row of seven cards is exposed, and so is the front card of each of the eight reserve columns — fifteen available cards out of fifty-two, against Pyramid's seven.FIFTEEN CARDS OPEN AT THE DEALBottom row: 7 openReserve fronts: 8 open16 waiting behind themPyramid opens with seven. Giza opens with fifteen, then gives nothing more.
Twice the opening, and no stock behind it. Pyramid deals seven exposed cards and feeds you the other twenty-four through a single pass of the stock. Giza deals fifteen and holds nothing. The eight reserve columns replace the stock entirely — they are the only source of fresh cards, and each one gives up exactly three.

Pairing to thirteen

Pairing across the pyramid and the reserve

Legal and illegal Giza moves
The moveVerdictWhy
You remove an exposed 5 and an exposed 8.LegalFive and eight make thirteen.
You remove an exposed queen and an exposed ace.LegalTwelve and one make thirteen.
You remove an exposed king on its own.LegalA king is worth thirteen by itself.
You remove an exposed 6 and an exposed 6.IllegalTwelve, not thirteen. The total has to be exact.
You pair a bottom-row card with one still covered above it.IllegalBoth cards have to be exposed.
You pair the front reserve card with a bottom-row pyramid card.LegalAny two exposed cards may pair, wherever they sit.
You deal fresh cards when nothing pairs.IllegalThere is no stock in Giza.

What replacing the stock changes

Eight columns are a reserve you can plan around

Pyramid hands you cards from a stock in an order you cannot see. Giza gives you the same twenty-four cards arranged in eight visible columns of three — so you know exactly which cards are coming and roughly when.

That converts a game of hoping into a game of sequencing. If the 9 you need is second in a reserve column, you know one removal separates you from it. The information is free and it is the main reason Giza rewards thought where Pyramid often rewards luck.

Choosing which thirteen

Giza Solitaire strategy

Count what each reserve column is hiding. All twenty-four reserve cards are visible, so before making a pair you can check whether it costs you access to something you will need later.

Open the pyramid evenly. A card only becomes available when both cards above it are gone, so progress on one side of the pyramid is worth far less than progress across the whole bottom edge.

Prefer pairs that use a pyramid card. Reserve cards are a renewable-looking supply and are not; every reserve removal is one of only twenty-four you will ever get.

Take kings when they surface. They cost nothing, need no partner, and each one is blocking cards below it.

Where the board runs dry

Where a Giza board runs dry

Spending reserve fronts on easy pairs

The eight reserve columns are your steady supply, and each front card you remove exposes the next. Burning through them early on pairs you could have made inside the pyramid leaves you with a wide pyramid and nothing fresh to pair it against.

Clearing the pyramid unevenly

A pyramid card only opens when both cards resting on it are gone. Taking pairs from one side leaves a tall overhang on the other, and the cards under that overhang can stay buried for the entire deal. Work across the row, not down one flank.

Removing kings the moment they appear

A king costs nothing to remove and it is tempting to clear it on sight. But a king sitting in the pyramid is also blocking two cards beneath it, so the question is not whether to take it but when — usually as soon as it is exposed, and rarely worth delaying.

Nothing held back

Is Giza Solitaire winnable?

Not often, but more predictably than Pyramid — and the difference is information rather than odds. Everything is face up, so a deal that cannot be won can usually be recognised as such well before it ends.

The lack of a stock cuts both ways: no unhelpful draws, but also no rescue. We do not publish a win rate, though Giza is a good choice if you like Pyramid's arithmetic and dislike being at the mercy of the shuffle.

Clearing games compared

Giza among the clearing games

Four games that ask you to empty a fixed layout rather than build foundations. What separates them is how much of the deck is visible and whether anything replenishes.

Giza compared with Pyramid, Monte Carlo, and Accordion
GameLayoutCards availableStockSecond chances
Giza7-row pyramid plus 8 reserve columns15 at the dealNoneNone
Pyramid7-row pyramid alone7 at the deal24 cardsOne pass, no recycling
Monte CarloA five-by-five gridAll 25The rest of the deckThe grid closes up
AccordionA single row of 52All 52 visibleNoneNone

Pyramid is the direct comparison — same pyramid, same thirteens. Giza takes away the stock and hands you the same cards face up instead, which is a trade of luck for planning.

Explore

More solitaire games

The parent game, and two more about clearing a layout rather than building one.

Tested rules

How this solitaire game is checked

Game logic is implemented and tested by Brian Hamilton, then reviewed by Karan Hamilton for rule clarity, player flow, and correction notes.

How we make and test solitaire games