The same game, priced
Las Vegas Solitaire
Klondike with a buy-in. You pay a dollar a card to start, earn five dollars for every card that reaches a foundation, and get one pass through the stock — which is what turns a familiar game into a question about when to stop.
- Klondike rules
- Start at minus $52
- $5 a foundation card
- One pass, no redeal
Play Las Vegas Solitaire
Select a face-up card or sequence, then choose a tableau column or foundation. Tableau cards build down by alternating color. Foundations build up by suit from ace. The stock has one pass and does not redeal.
Draw one card. There is no redeal.
Read this first
The card rules are Klondike's, unchanged
There is no point dressing this up: the tableau, the foundations, the alternating colours and the kings-only spaces are all exactly as they are in Klondike. If you know that game, you know how to play this one.
Two things differ. The stock gives you a single pass with no recycling, and every card is worth money. Those two rules interact — a limited stock is what makes the scoring a real decision rather than a decoration — and everything below is about them.
Klondike, with a price
Las Vegas Solitaire rules
| Setup | |
|---|---|
| Deck | One standard 52-card deck. |
| Tableau | Seven columns of one to seven cards, only the last of each face up. |
| Stock | Twenty-four cards. |
| Foundations | Four, built up in suit from the ace. |
| The money | |
| Buy-in | You start at minus $52 — a dollar for every card in the deck. |
| Each foundation card | Pays $5. |
| Breaking even | Eleven cards on the foundations puts you at plus $3. |
| A full win | All fifty-two cards pays $208. |
| Playing | |
| Tableau | Build down by alternating colour; correctly ordered runs move together. |
| Empty columns | Kings only. |
| The stock | Draw one card at a time. When it is empty, it stays empty. |
| The difference | This one-pass rule is what separates Las Vegas from ordinary Klondike. |
Buy-in and payout
How to play Las Vegas Solitaire
Twenty-eight cards go out as the seven-column Klondike staircase, with only the last card of each column face up. The other twenty-four are the stock. Foundations build up in suit from the aces and the tableau builds down by alternating colour.
You begin at minus fifty-two dollars, as though you had bought the deck at a dollar a card. Every card you get to a foundation returns five. The stock is drawn one card at a time and cannot be recycled — when it runs out, whatever is on the table is all you have.
The one rule that changed
What changes and what does not
| The move | Verdict | Why |
|---|---|---|
| A column shows the 9♥. You move the 8♠ on to it. | Legal | Down by alternating colour, exactly as in Klondike. |
| A column empties. You move a queen into it. | Illegal | Kings only, as usual. |
| You play an ace to a foundation. | Legal | And the score improves by five dollars. |
| The stock is empty. You recycle the waste. | Illegal | This is the rule that makes it Las Vegas. One pass only. |
| You take a card back off a foundation. | Illegal | Foundations are one-way here. |
| You move an 8♠ 7♥ 6♠ run on to a red nine. | Legal | Correctly alternating runs travel together. |
| You stop with eleven cards up and bank the result. | Legal | Eleven cards is plus three dollars — the first profitable position. |
Banking the deal
Las Vegas Solitaire strategy
Treat every draw as final. Twenty-four cards, one pass. Before turning a card, know what you would do with the one currently on the waste.
Uncover face-down cards before banking money. Nineteen of the twenty-eight tableau cards start hidden, and a five-dollar foundation play that leaves a column stuck is a poor trade.
Know where break-even sits. Eleven cards. Once you are past it, playing on costs you nothing; below it, a stalled deal is a losing one however tidy the board looks.
Do not hold aces back. They are the only cards that start a foundation, and with a single stock pass there is no coming round again for them.
Where the money goes
How the buy-in gets lost
Playing it like ordinary Klondike
The habit of drawing freely through the stock because you can come back to it is exactly wrong here. Twenty-four cards pass you once. Every draw taken without a plan for the card is a card gone for the rest of the deal.
Rushing cards to the foundations for the money
Each foundation card is worth five dollars and the temptation is to bank every one on sight. But a low card sent up early is a card that can no longer accept anything in the tableau, and a stalled tableau costs far more than five dollars.
Ignoring the eleven-card line
Eleven cards on the foundations is break-even. Below that you are down on the deal however good the position looks; above it, everything is profit. Knowing where that line sits changes which risks are worth taking late in a deal.
Beating the buy-in
Is Las Vegas Solitaire winnable?
A complete win — all fifty-two cards up for the full $208 — is rare, considerably rarer than clearing an ordinary Klondike deal, because the single stock pass removes the recycling that rescues most Klondike games.
But winning outright is not really the point. The scoring gives a partial result a meaning: eleven cards is a profit, thirty is a good deal, and a stalled board at eight cards is a quantified loss rather than a vague one. We do not publish a win rate; the interesting number here is the average score, and that depends entirely on how carefully the single pass is used.
This version
Klondike rules, one pass, dollar scoring
- One deck: seven columns of one to seven cards, last of each face up.
- Tableau builds down by alternating colour; ordered runs move together.
- Empty columns take kings only. Foundations build up in suit from the ace.
- The stock draws one card at a time and cannot be recycled.
- Score starts at minus $52 and gains $5 per foundation card; a full win is $208.
Undo is unlimited and unpenalised, with no timer. Also published as Vegas Solitaire and Vegas Klondike; some versions allow a draw-three variant or carry the score between deals.
Four settings of the stock
The four Klondike settings here
This site runs Klondike at four settings. Three differ only in how the stock behaves; Las Vegas is the one that also attaches a number to the result.
| Game | Card rules | Stock | Scoring | What a win is |
|---|---|---|---|---|
| Las Vegas | Klondike, exactly | 24 cards, one pass | Minus $52, plus $5 a card | $208 |
| Klondike | The original | 24 cards, unlimited passes | None | Clearing the board |
| Easy Solitaire | Klondike, relaxed | Draw one, unlimited passes | None | Clearing the board |
| Hard Solitaire | Klondike, draw three | 24 cards, draw three | None | Clearing the board |
The last column is the real difference. Everywhere else on this site a deal is won or lost; here it has a value, and most deals land somewhere in between.
Explore
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BrowseTested rules
How this solitaire game is checked
Game logic is implemented and tested by Brian Hamilton, then reviewed by Karan Hamilton for rule clarity, player flow, and correction notes.
How we make and test solitaire games