One square, one king

Batsford Solitaire

Ten columns from two decks with forty-five cards face down and a single pass through the stock. The one concession is a reserve square that holds exactly one king — the game's answer to a board where only kings can open a space.

  • Ten columns
  • A reserve for one king
  • 45 cards face down
  • One stock pass

Play Batsford Solitaire

Select a face-up tableau card or packed sequence, the top waste card, or the reserve king. Move it to a legal tableau column, foundation, or the empty king reserve.

GoalMove all 104 cards to the eight suit foundations.

Found0/104
Stock49
Waste0
ReserveEmpty
Hidden45
Moves0
Tableau55
Stock and waste
Waste empty

Draw one card to the waste. The stock has one pass only.

King reserve

One available king can wait here.

Eight foundations

Build foundations by suit and use the king reserve carefully.

Ten columns, one king

Batsford Solitaire rules

The reserve square is the rule worth printing — it accepts kings and nothing else.

Batsford Solitaire setup and rules
Setup
DecksTwo standard decks — 104 cards.
TableauTen columns of one to ten cards; only the last of each is face up.
Face downForty-five of the fifty-five tableau cards.
King reserveOne empty square beside the stock.
StockThe remaining forty-nine cards.
The king reserve
What it holdsOne king, and nothing else. No other rank may go there.
Where it comes fromThe waste.
Where it goesTo an empty column, or to a foundation once that suit is ready.
CapacityOne card at a time. It must be emptied before it can be reused.
Moving cards
On a columnDown by alternating colour.
SequencesAny correctly alternating run moves as one unit.
An empty columnKings only.
To a foundationAce first, then up in suit, across eight foundations.
The stock
DrawingOne card at a time to the waste.
PassesOne. There is no redeal.
ConsequenceA king you decline in the waste is a king you may never see again.

The king held back

How to play Batsford Solitaire

Fifty-five cards go out as a ten-column staircase with only the last card of each column face up — forty-five hidden in all, the most of any game in this family. The remaining forty-nine cards are the stock, and you get one pass through them.

Columns build down by alternating colour with unlimited sequence moves, eight foundations build up in suit from the aces, and only a king may start an empty column. Beside the stock sits a single reserve square that will hold one king, taken from the waste, until you have somewhere to put it.

Ten columns competing for eight kingsBatsford deals ten columns but two decks contain only eight kings, so at least two columns can never be reopened once cleared. The reserve square holds one king aside until a space appears.TEN COLUMNS, EIGHT KINGS IN THE DECKKKKKKKKKEight kings for ten columnsTwo can never reopenKThe reserve squareholds one king back for a space that has not opened yet.With one stock pass, a king you let go by is a king you never see again.
The reserve exists because kings are scarce and the stock runs once. Ten columns compete for eight kings, and a king arriving in the waste before you have a space would otherwise be wasted. The square lets you bank exactly one of them — which is why leaving it occupied for half the game quietly costs you every king that follows.

The reserve square

What the reserve square accepts

Legal and illegal Batsford moves
The moveVerdictWhy
A king is on the waste and the reserve is empty. You put it there.LegalThis is what the reserve exists for.
A queen is on the waste and the reserve is empty. You put it there.IllegalKings only. The square refuses every other rank.
A king is on the waste, the reserve already holds one. You add it.IllegalThe reserve holds a single card.
A column empties. You move the reserve king into it.LegalExactly the intended use — a king held back for the moment a space appears.
A column empties. You move a queen into it.IllegalOnly kings start columns, in the tableau as in the reserve.
You move an 8♥ 7♠ 6♦ run on to a black nine.LegalRuns of any length move together.
The stock runs out. You gather the waste for a second pass.IllegalOne pass only.

Managing the kings

Batsford Solitaire strategy

Keep the reserve square turning over. Take a king when one appears, and place it the moment a column opens. An occupied square is a square that cannot save the next king.

Open a column before you need one. Because the reserve can hold a king in advance, the two halves of the problem can be solved in either order — and having the king ready is the easier half to arrange.

Do not clear more columns than you have kings for. Eight kings against ten columns is a hard ceiling, and an empty column with no king in reach is worse than a column with two cards in it.

Spend the single pass deliberately. Forty-nine cards, once. Every draw should either place a card or be a considered decision to let one go.

When kings run out

How a Batsford table runs out of kings

Leaving the reserve empty while kings go past

Forty-nine stock cards go by once. A king that reaches the waste and is not taken is gone, and with ten columns wanting kings you cannot afford to be fussy. If the reserve is empty and a king appears, the default is to take it.

Filling the reserve early and forgetting it

The square holds one card, and while a king sits there it cannot accept another. A reserve king parked in the first twenty draws and still sitting there at the end has blocked every later king from being saved. Place it in a column as soon as a space appears, even a space you had other plans for.

Digging the ten-card column too late

Ten columns means the deepest holds nine hidden cards, and with a single stock pass there is no second chance to come back to it. Work on the right-hand end of the table early, while you still have stock cards to feed the moves that uncover it.

One-pass odds

Is Batsford Solitaire winnable?

It is the hardest of the two-deck Klondikes here. Forty-five hidden cards is the most in the family, ten columns is the widest board, and a single stock pass gives the least room for error of any version on this site.

The reserve square is a real help but a narrow one — it saves a single king. We do not publish a win rate: the number for this family is dominated by the pass limit, and one pass is as tight as it gets.

The nine-column deals

Batsford against the nine-column deals

All four build the same way and all four want kings for their spaces. Batsford trades stock passes for board size and gets one reserve square in compensation.

Batsford compared with Gargantua, Harp, and Klondike
GameColumnsFace downStock passesExtra help
Batsford1045 of 551A reserve square for one king
Gargantua936 of 452None
Harp936 of 454None
Klondike721 of 28UnlimitedNone

If Batsford is too severe, Harp keeps the same building rules on a smaller board with four passes instead of one.

Explore

More solitaire games

The nine-column versions at two and four passes, and the single-deck original.

Tested rules

How this solitaire game is checked

Game logic is implemented and tested by Brian Hamilton, then reviewed by Karan Hamilton for rule clarity, player flow, and correction notes.

How we make and test solitaire games