Face-up Spider sorting

Beetle Solitaire

Beetle deals the tableau face up, then asks you to sort ten columns into suited king-to-ace runs while Spider-like stock rows keep adding pressure.

  • Two decks
  • All cards face up
  • Move suited sequences
  • Clear 8 runs

Play Beetle Solitaire

Select a face-up card or same-suit descending sequence, then choose a tableau column. Cards build downward by rank. Complete suited king-to-ace runs clear automatically.

GoalClear eight complete suited king-to-ace runs.

Runs0/8
Stock deals6
Moves0

Deal one face-up card to every column.

Build down by rank and move same-suit sequences.

Rules

Beetle Solitaire rules at a glance

  • Use two standard 52-card decks, shuffled together.
  • Deal ten face-up tableau columns.
  • Six columns start with four cards, and four columns start with five cards.
  • The remaining 60 cards form six stock rows of ten cards each.
  • Build tableau cards downward by rank regardless of suit.
  • Move a packet only when it is descending in one suit.
  • Any movable card or same-suit packet may fill an empty column.
  • Deal one face-up stock card to every column when you need a new row.
  • A complete king-to-ace sequence in one suit clears automatically.
  • Win by clearing all eight suited runs.

How to play

How to play Beetle Solitaire

Beetle Solitaire is a two-deck tableau game from the Spider family. The board is wide, the stock arrives in rows, and the win condition is not a separate foundation area. You win by assembling complete sequences in the tableau itself, then letting those sequences clear.

The twist is visibility. Unlike Spider, Beetle begins with every tableau card face up. You can see the problem immediately: mixed suits, awkward rank gaps, buried aces, and promising same-suit tails that need a column to breathe. That open information makes the game feel fairer than four-suit Spider, but it is still demanding because a useful mixed build may become a packet you cannot move later.

Setup

The Beetle Solitaire layout

  • There are ten tableau columns across the board.
  • Columns 1-6 each start with four face-up cards.
  • Columns 7-10 each start with five face-up cards.
  • The stock begins with 60 cards, enough for six full deals.
  • There is no waste pile.
  • There are no visible foundations; cleared runs are counted as completed.

Moves

Legal Beetle Solitaire moves

Tableau building is simple: a card can land on a card one rank higher. A 7 can go on an 8, a queen can go on a king, and a 2 can go on a 3. Suit does not matter for that placement. This is why Beetle can produce mixed columns that look temporarily useful.

Moving a group is stricter. A packet can move only if every card in the selected packet is in descending order and all cards are the same suit. A 10-9-8 of clubs can move together. A 10 of clubs, 9 of clubs, and 8 of hearts cannot move as a three-card packet, although the 8 of hearts can still move alone if it has a legal destination.

Legal build7 on 8, any suit
Legal packetQ-J-10 all hearts onto K
Legal spaceAny movable card or suited packet
Illegal build9 on J
Illegal packet6 hearts with 5 clubs
ClearsK-Q-J...2-A in one suit

Runs

What clears from the Beetle tableau?

Beetle clears a complete suited run from king down to ace. The sequence must be in exact order and in one suit. A mixed-suit king-to-ace stack is not finished; it is only a column that happens to descend. The moment the end of a column contains a true suited run, this game removes it automatically and adds it to the run count.

KQJ1098765432A

Because there are two decks, each suit appears twice. A full win means eight runs in total: two clubs runs, two diamonds runs, two hearts runs, and two spades runs. The game does not care which suit clears first.

Stock

How the stock works here

The stock has six deals. Each deal places one face-up card onto every tableau column. You can use the stock when the board stops offering useful moves, or earlier if you choose to take the risk.

This Beetle implementation does not use Spider's empty-column stock block. If a column is empty, a stock deal still gives that column one card. That rule is stated here because Spider players often expect empty columns to stop the stock, while Beetle's usual rule description is simply to deal one card to each tableau stack.

Spaces

How empty columns help

An empty column is Beetle's best workspace. It can accept any single card or any same-suit descending packet. Use spaces to separate a clean suited tail from a mixed pile, park a king-led sequence, or move a short packet out of the way so another suit can connect.

The danger is spending a space on a card that does not lead anywhere. A low singleton may fit legally, but it can also turn a flexible column into a dead end. Before filling a space, ask whether that move makes a same-suit run longer or merely moves clutter from one column to another.

Examples

Legal and illegal move examples

If one column ends in 8 of spades and another column has a 7-6-5 of hearts, the heart packet can move onto the 8 of spades. The destination suit does not matter; only the rank of the destination card matters. After the move, though, that column now has a spade above a heart packet, so a larger packet starting at the 8 cannot move together.

If a column contains 9 of clubs, 8 of clubs, 7 of diamonds, only the 7 of diamonds can move by itself, or the 8 of clubs can move only if it does not try to carry the diamond. Beetle rewards you for seeing where a clean suited tail begins, not just where a descending shape appears on the screen.

Strategy

Beetle Solitaire strategy that helps the board open

Build mixed-suit columns only when they buy you something. Since a mixed packet cannot move as a group, every off-suit card is a future tax. Sometimes that tax is worth paying because it opens a space or lets you attach a long suited tail. Other times it creates a column that looks ordered but behaves like three separate pieces.

Try to preserve same-suit tails. A 9-8-7-6 in one suit is more valuable than four scattered cards with the same ranks. Same-suit tails can travel, merge, and eventually clear. When you have a choice between extending a mixed build and extending a suited tail, the suited tail is usually the stronger long-term move.

Empty columns are strongest before a stock row. Use a space to pull a clean packet out of a mixed column, then connect it to its natural higher card. If you deal while the board still has several small cleanups available, the new row may bury those opportunities under fresh mismatches.

Watch aces and kings carefully. An ace is the end of a run, so burying it under the wrong suit can delay a clear for a long time. A king cannot be placed on another card, so it needs an empty column to move. When a king-led same-suit run starts forming, give it enough room to grow rather than using that column as temporary storage for unrelated ranks.

Mistakes

Common Beetle Solitaire mistakes

  • Treating any descending stack as movable, even when it changes suit.
  • Filling an empty column with a low card that cannot connect to a useful run.
  • Dealing from the stock before cleaning up obvious same-suit tails.
  • Burying an ace under an off-suit card just because the rank move is legal.
  • Breaking a clean suited packet to make a short mixed build.
  • Forgetting that a completed run must be one suit from king through ace.

Winnability

Is Beetle Solitaire winnable?

Beetle is not always winnable from a random shuffle. The face-up layout gives you more information than Spider, but the game still asks you to coordinate eight suited runs with limited space. A stock row can also split promising work by landing ten unrelated cards across the board at once.

This page does not publish a fixed win percentage. A useful number should come from this exact implementation and enough played deals, not from a different Spider-like variant with different stock or movement rules.

Difficulty

Why Beetle feels open but still hard

Beetle's face-up deal removes the memory problem. You are rarely wondering what is hidden. Instead, the hard part is mobility. The visible card you need may be trapped inside a mixed sequence, or the card that would free it may require an empty column you no longer have.

That makes Beetle a good choice if you like planning from visible information but want more tension than a small one-deck open game. It is less opaque than Spider, more structural than Golf or Pyramid, and more forgiving than Scorpion in one important way: you can build down regardless of suit, even though same-suit order is still what wins.

This version

What this Beetle page includes and leaves out

This version uses two decks, ten face-up columns, six stock rows, mixed-suit tableau building, same-suit packet movement, flexible empty columns, and automatic clearing for completed suited king-to-ace runs. Undo, restart, hints, and the result screen are included.

It does not include numbered deals, daily challenges, guaranteed-winnable shuffles, scoring bonuses, timers, or separate suit-mode settings. Beetle is already the four-suit two-deck challenge; adding an easier one-suit mode would make it closer to Spider than to Beetle.

Nearby games

How Beetle compares with Spider, Scorpion, Wasp, and Forty Thieves

Beetle is closest to Spider in layout and goal: ten columns, stock rows, and complete king-to-ace runs. Spider usually hides many cards at the start, while Beetle makes the entire opening tableau visible. That shifts the puzzle from discovery to execution.

Scorpion and Wasp also care about same-suit order, but their packet rules feel different. Scorpion allows bold packet movement even when the packet itself is messy, which can create dramatic saves and dramatic traps. Wasp softens that family with more forgiving empty columns. Forty Thieves uses two decks too, but it is a foundation builder with one-card movement and a waste pile, so the tempo is more deliberate.

Explore

More solitaire games

Try another sequence game or browse the full solitaire variations hub.

FAQ

Beetle Solitaire FAQ

How does a Beetle Solitaire deal begin?

Build tableau columns downward by rank, move only same-suit descending sequences as packets, deal stock rows when you need new cards, and clear complete suited king-to-ace runs.

How is Beetle different from Spider Solitaire?

Beetle is similar to Spider, but every opening tableau card is face up. It also uses four real suits, so a mixed descending stack may be useful for building but cannot move together as a packet.

What deck setup does Beetle Solitaire use?

Beetle uses two standard decks, 104 cards total. That creates eight complete suited king-to-ace runs to clear.

Can tableau cards build down regardless of suit?

Yes. You may place a card on a card one rank higher even when the suits differ. For example, a 7 of hearts can build on an 8 of clubs.

Can mixed-suit stacks move together?

No. A packet can move only when every card in that packet is in descending order and in the same suit. A mixed stack can sit on the tableau, but only its same-suit tail may move as a group.

What clears from the Beetle tableau?

A complete face-up sequence from king down to ace in one suit clears automatically. Mixed-suit king-to-ace stacks do not clear.

Can any card fill an empty column in Beetle?

Yes. Any movable single card or same-suit descending packet may move into an empty column.

Does this Beetle game block stock deals when a column is empty?

No. This version deals one face-up card to every column, including an empty column. The page states that rule because Spider players may expect a stricter empty-column block.

Does good play guarantee a win in Beetle Solitaire?

No. Beetle gives you a lot of visible information, but two decks, four suits, and six stock rows can still create positions where the final suited runs cannot be assembled.

What should guide your choices in Beetle Solitaire?

Protect empty columns, prefer moves that create same-suit tails, avoid burying an ace under a mismatched card, and delay stock rows until the visible board has been organized as much as possible.

Can I undo moves in this Beetle Solitaire game?

Yes. Undo restores tableau columns, stock state, cleared runs, move count, and the previous position.

Does Beetle Solitaire use foundations?

Not separate foundations. Completed suited king-to-ace runs clear from the tableau and are counted as finished runs.

Tested rules

How this solitaire game is checked

Game logic is implemented and tested by Brian Hamilton, then reviewed by Karan Hamilton for rule clarity, player flow, and correction notes.

How we make and test solitaire games