A shallow table, a long stock

Limited Solitaire

Twelve columns only three cards deep, which leaves sixty-eight of the 104 cards sitting in a stock you may go through exactly once. More than any of its relatives, this is a game about the draw rather than the table.

  • Twelve columns of three
  • Two decks
  • Sixty-eight in stock
  • One pass, no redeal

Play Limited Solitaire

Select a top tableau card or the top waste card, then choose a valid tableau column or foundation. Tableau cards build down by suit. Foundations build up by suit from ace to king.

GoalMove all 104 cards to the eight suit foundations.

Foundations0/104
Stock68
Waste0
Tableau36
Moves0
Stock and waste
Waste empty

Draw one card to the waste. The stock has one pass only.

Eight foundations

Build foundations by suit and protect your empty columns.

Twelve columns of three

Limited Solitaire rules

Identical to Forty Thieves apart from the deal — but the deal changes what the game is about.

Limited Solitaire setup and rules
Setup
DecksTwo standard decks shuffled together — 104 cards.
TableauTwelve columns of three cards, all face up. Thirty-six cards in play.
FoundationsEight, two per suit, each built ace to king.
StockThe remaining sixty-eight cards — nearly two thirds of the deck.
Moving cards
On a columnOne rank lower and the same suit.
Group movesNone. The exposed card of a column moves alone.
An empty columnAccepts any single card.
To a foundationAce first, then up in suit. Either foundation for that suit will take it.
Off a foundationNot allowed.
The stock
DrawingOne card at a time to the waste.
PassesOne only. There is no redeal.
WasteOnly the top card is playable.
Winning
Win conditionAll eight foundations complete — 104 cards.
LosingThe stock is spent and no card on the table or waste can move.

Sixty-eight held back

How to play Limited Solitaire

Two decks are shuffled together and thirty-six cards go out as twelve columns of three, all face up. Eight foundations are built up in suit from the aces. Columns pack down in suit, one card at a time, and an empty column will take any card.

None of that is unusual for the family. What is unusual is the split: sixty-eight of the 104 cards are in the stock, and you get one pass through them. Two thirds of the deck arrives one card at a time, each one playable only while it sits on top of the waste.

How the deck splits between table and stock in LimitedA twelve column tableau three cards deep holding thirty-six cards, beside a stock of sixty-eight. Nearly two thirds of the deck reaches you one card at a time through a single pass.THIRTY-SIX ON THE TABLE, SIXTY-EIGHT IN THE STOCKTwelve columns, three deep36 cards — 12 of them exposedThe stock68 cards — 1 exposed at a time65% of the deck comes through a window one card wide, once.Every card you draw past is out of the game for good.
The tableau is the smaller half of this game. Twelve exposed column cards against sixty-eight that arrive single file. Time spent beautifying the columns is time not spent preparing somewhere for the next draw to land, which is the decision Limited actually asks you to make.

A narrow set of moves

Which moves Limited permits

Legal and illegal Limited Solitaire moves
The moveVerdictWhy
A column shows the J♥. You play the 10♥ on to it.LegalSame suit, one rank down. That is the only tableau packing there is.
A column shows the J♥. You play the 10♦ on to it.IllegalRed is not enough. Limited packs by suit, unlike Maria.
A column of three shows the 10♥ on the J♥. You move both to the Q♥.IllegalNo group moves. The ten needs its own home before the jack can travel.
A column is empty. You play the top waste card into it.LegalAny single card may fill an empty column, from the tableau or the waste.
The 4♣ is on the waste and a ♣ foundation sits at the 3. You play it.LegalWaste cards reach the foundations directly.
You draw a second card while the first is still unplayed on the waste.LegalLegal, but it buries the first. The waste only offers its top card.
The stock is empty. You gather the waste for another pass.IllegalOne pass. When the stock is gone, so is your supply.

Why the name

What exactly is limited

The name refers to the tableau, not the stock. Three cards to a column is the shallowest deal in the family, and the traditional point of the game is that you are given very little to work with on the table.

It is worth being clear about, because the shallow deal reads like generosity. Twelve columns of three empty far faster than ten columns of four, and gaps appear early and often. But every gap you open has to be defended against sixty-eight incoming cards, and a card put down in a gap is as stuck as a card at the bottom of any column. Limited is not an easier Forty Thieves — it moves the difficulty from digging to absorbing.

Working the draw

Limited Solitaire strategy

Keep at least one column empty whenever you can afford to. It is the only landing spot that accepts an unwanted card, and unwanted cards are what the stock deals in.

Build the foundations faster than you would in Forty Thieves. Cards on foundations are cards that can never clog a column, and with two thirds of the deck still to arrive you want the low ranks gone rather than sitting around as targets.

Watch for the second copy. Two decks mean two of every card, so a jack you cannot place now may be placeable when its twin turns up next to a different queen. Knowing which ranks you have already seen twice tells you which columns are genuinely dead.

Slow down in the middle of the pass. The first twenty draws mostly have somewhere to go and the last twenty are usually decided already. It is the middle third, where the columns are filling and the foundations are half built, that rewards thinking.

Where deals stall out

Where Limited deals stall out

Treating the twelve columns as the game

Thirty-six cards on the table against sixty-eight in the stock means the tableau is the smaller half of this game by a distance. Players used to Forty Thieves spend their attention on arranging columns and are surprised when the deal ends with the stock exhausted and the table barely touched. The columns are a staging area for the stock, not the main event.

Filling empty columns from the tableau

Three-card columns empty quickly, which makes gaps feel cheap. They are not — an empty column is the only place a stranded waste card can go, and the stock will hand you stranded cards for sixty-eight consecutive draws. Filling a gap with a card that already had a home wastes the one resource matched to this game's real problem.

Drawing fast through the middle of the stock

There is exactly one pass. Every card you turn past is gone for the rest of the game, and unlike a Klondike-style redeal there is no second look. Slowing down over the middle third of the stock, where the foundations are half built and the columns still have room, is where deals are won.

One pass, what chance

Is Limited Solitaire winnable?

Not often. Strict suit packing with no group moves is punishing to begin with, and putting two thirds of the deck behind a one-card window with no second pass leaves very little room for recovery.

It is more winnable than Sixty Thieves and less so than Maria, whose alternating-colour rule doubles the places a card can go. We do not publish a win rate here: for this family the figure depends almost entirely on whether a version permits a redeal, and this one does not.

How the family splits

How the family splits its cards

Every game here packs the same way except Maria. What separates them is how much of the deck you can see at the start against how much arrives through the waste — and Limited sits at the far end of that scale.

Limited compared with Forty Thieves, Maria, and Sixty Thieves
GameTableauOn the tableIn the stockStock to table
Limited12 columns of 336681.9 : 1
Forty Thieves10 columns of 440641.6 : 1
Maria9 columns of 436681.9 : 1
Sixty Thieves12 columns of 560961.6 : 1

Maria deals exactly the same thirty-six and sixty-eight, from nine columns of four rather than twelve of three. The two games are a clean experiment in what matters more: the shape of the tableau, or the rule for packing it.

Explore

More solitaire games

The parent game, the colour-packing cousin, and the three-deck version.