A familiar shape, different rules
Agnes Solitaire
The seven-column staircase looks like Klondike, and almost nothing else about it is. The foundations begin at whatever rank the deal hands you, and an empty column will accept exactly one rank in the whole deck.
- Klondike shape
- Seven reserve depots
- Spaces take one rank only
- No stock draw
Play Agnes Solitaire
Select a tableau sequence or reserve card, then choose a valid tableau column or foundation. Foundations build from the base rank, and empty tableau spaces use the rank below the base.
Deal a reserve row when the visible moves stop helping.
Only top reserve cards are playable. Spaces need -led cards.
Klondike shape, no stock
Agnes Solitaire rules
Two rules do the damage: the base rank is dealt, and an empty column wants one specific rank.
| Setup | |
|---|---|
| Deck | One standard 52-card deck. |
| Tableau | Seven columns of one to seven cards, all face up. |
| The starter | The next card sets the base rank and begins the first foundation. |
| Reserve depots | Seven piles dealt one card each. Only the top of each is playable. |
| Stock | The last sixteen cards, dealt to the depots a row at a time. |
| Foundations | |
| Starting rank | Whatever the starter card turned out to be — not necessarily an ace. |
| Building | Up in suit from the base rank, wrapping past the king back to the ace. |
| Finishing | Each foundation ends on the rank just below where it began. |
| Tableau | |
| Building | Down by alternating colour. |
| Sequences | A properly alternating run moves as one unit. |
| An empty column | Takes only the rank one below the base rank. Nothing else may fill it. |
| Reserve cards | Play to a column or a foundation, never to another depot. |
| The reserve deal | |
| What it does | Deals one card onto each depot from the stock. |
| When | Whenever you choose. |
| How many | Sixteen cards, so two full rows of seven and a short third. |
| Reversing it | Not possible. A dealt row buries whatever was underneath. |
Seven depots, no draw
How to play Agnes Solitaire
Twenty-eight cards go out as the familiar seven-column staircase, every card face up. The next card off the deck is the starter: it opens the first foundation and fixes the base rank for all four. Seven more cards form the reserve depots, and the last sixteen wait to be dealt on to those depots a row at a time.
Columns build down by alternating colour and properly alternating runs move as a unit, which is Klondike behaviour. The foundations are not: they climb in suit from the base rank and wrap past the king back through the ace, finishing on the rank just below where they started.
There is no stock to draw from and no waste pile. The only fresh cards you will ever see arrive when you deal a row on to the depots — and that is a one-way action.
Spaces take one rank
Which moves the space rule blocks
| The move | Verdict | Why |
|---|---|---|
| The base rank is 6. A column empties. You play a 5♣ into it. | Legal | Empty columns take the rank one below the base, and only that rank. |
| The base rank is 6. A column empties. You play a K♠ into it. | Illegal | Kings have no privilege here. The space wants a five. |
| A column shows the 9♥. You move the 8♠ on to it. | Legal | Down by alternating colour, exactly as in Klondike. |
| You move an 8♠ 7♥ 6♠ run on to a red nine. | Legal | A correctly alternating sequence travels as one unit. |
| A ♦ foundation began on the 6 and shows the K. You play the A♦. | Legal | Foundations wrap past the king and carry on to the ace. |
| You move a card from one reserve depot on to another. | Illegal | Depot cards go to columns or foundations only. |
| You deal a reserve row while a depot still holds a useful card. | Legal | Legal, and often a mistake — the new card buries it. |
The action you cannot take back
Dealing a reserve row buries seven cards at once
The reserve deal is not a draw. It puts one new card on top of every depot simultaneously, and whatever was showing there is now underneath. Sixteen stock cards means you can do this twice in full and once more with two cards left over.
That makes it the most consequential button on the table. Unlike a Klondike draw, which you can cycle back to, a dealt row is permanent — and it can bury the exact card an almost-finished foundation was waiting for. The discipline is simple and hard: play every move available to you, including ones that look small, before you deal.
Digging carefully
Agnes Solitaire strategy
Note the base rank and the space rank before your first move. The game tells you both. Every plan you make depends on them, and the instinct to hunt for aces will actively mislead you.
Keep the depots shallow. A depot showing a useful card is worth more than a tidy tableau, and every card you clear off one is a card the next deal cannot bury.
Be slow to empty a column. A space you cannot fill is worse than a column with two cards in it, because it does nothing at all until one of four specific cards surfaces.
Move sequences to uncover, not to arrange. With no stock and only sixteen buried cards, the cards that decide the game are the ones already on the table under something else.
Why deals end early
Why Agnes deals end early
Dealing a reserve row to see something new
Sixteen stock cards make only two and a bit rows, and each one lands directly on top of the seven depot cards you already have. If a depot is showing a card you will want in three moves, dealing buries it for good. Exhaust the moves you can see before dealing, every time.
Emptying a column without the space card in hand
In Klondike a space is worth having because any king can fill it. Here only one rank will do — the one below the base — and there are four of them in the deck. Clearing a column when all four are buried creates a hole you cannot use and cannot undo.
Reading the foundations as ace-to-king
The base rank is dealt, so a foundation that starts at the eight runs 8, 9, 10, J, Q, K, A, 2 and finishes on the seven. Players habitually hunt for aces early and hold the wrong cards. Check the base rank before planning anything.
Worth the attempt?
Is Agnes Solitaire winnable?
Less often than Klondike, and the reasons are structural rather than bad luck. Sixteen stock cards is very little material, the reserve deal cannot be undone, and the single-rank space rule turns the most useful resource in Klondike into something you often cannot use at all.
Everything is face up from the start, so the losses are legible — you can usually see which deal buried the card that mattered. We do not publish a win rate: versions of Agnes differ on whether the tableau packs by colour or by suit, and this one packs by alternating colour.
This version
Colour packing, dealt base rank, seven depots
- One deck: seven columns of one to seven cards, all face up.
- The starter card sets the base rank; foundations build up in suit and wrap past the king.
- Columns build down by alternating colour, and valid runs move together.
- Empty columns accept only the rank one below the base rank.
- Seven reserve depots; the stock's sixteen cards are dealt on to them a row at a time.
- No waste pile, no redeal.
Undo is unlimited and unpenalised, with no timer or score. This is the alternating-colour Agnes, sometimes catalogued as Agnes Bernauer. The Agnes Sorel variant packs by suit instead.
Borrowed from both
Agnes between Klondike and Canfield
Agnes borrows its tableau from one game and its foundations from another, which is what makes it awkward to place — and awkward to play if you arrive expecting either.
| Game | Tableau | Reserve | What fills a space | Stock |
|---|---|---|---|---|
| Agnes | 7 columns, 1 to 7 cards | 7 depots of 1, refilled in rows | Only the rank below the base | 16 cards dealt to depots |
| Canfield | 4 columns of 1 | 13 cards, one pile | Refilled from the reserve | Draw three, unlimited passes |
| Duchess | 4 columns of 1 | 4 fans of 3 | Reserve first, then waste | Draw one, one redeal |
| Klondike | 7 columns, 1 to 7 cards | None | Kings only | Draw one or three |
The space rule is where Agnes is hardest. Klondike gives you four kings, Canfield refills a space from the reserve automatically, and Duchess works down a priority list. Agnes alone can hand you a space that stays useless for the rest of the deal.
Explore
More solitaire games
The two Canfield relatives, and the game Agnes borrows its shape from.
Canfield Solitaire
The other dealt-base-rank game, with a thirteen-card reserve and a four-column tableau.
Play nowDuchess Solitaire
The one game in the family that lets you pick the base rank yourself.
Play nowKlondike Solitaire
The same seven-column shape, with aces on the foundations and kings in the spaces.
Play nowSolitaire Variations
Every playable game here, compared by layout, reserve, and stock rules.
BrowseTested rules
How this solitaire game is checked
Game logic is implemented and tested by Brian Hamilton, then reviewed by Karan Hamilton for rule clarity, player flow, and correction notes.
How we make and test solitaire games