The rule turned inside out
Indian Solitaire
Most two-deck games ask you to build in suit. Indian forbids it: a card may go on any suit except its own. Three suits out of four will take it, which sounds generous until the foundations start asking for suited runs.
- Any suit but its own
- Ten columns of three
- One stock pass
- Two decks
Play Indian Solitaire
Select the top card of a tableau column or the top waste card, then choose a legal tableau column or foundation. Tableau cards build down by rank onto any different suit. Foundations build up by suit from ace to king.
Draw one card to the waste. The stock has one pass only.
The suit that says no
Indian Solitaire rules
One line does the work: down by rank, on to any suit but the card's own.
| Setup | |
|---|---|
| Decks | Two standard decks — 104 cards. |
| Tableau | Ten columns of three cards, thirty in all. |
| Face down | The first card of each column — ten hidden cards. |
| Stock | The remaining seventy-four cards, drawn one at a time. |
| Foundations | Eight, two per suit, built up from the ace. |
| The building rule | |
| On a column | One rank lower, on to any suit except the card's own. |
| What that forbids | A 7♠ may not go on an 8♠. Every other eight will take it. |
| Group moves | None. Only the exposed card of a column moves. |
| An empty column | Accepts any card. |
| To a foundation | Ace first, then up in suit — where suits do matter. |
| The stock | |
| Drawing | One card at a time to the waste. |
| Passes | One. There is no redeal. |
| Waste | Only the top card is playable. |
Ten columns, one pass
How to play Indian Solitaire
Thirty cards go out as ten columns of three, with the bottom card of each column face down. The remaining seventy-four form a stock you draw one card at a time, once. Eight foundations are built up in suit from the aces.
The tableau rule is the reason to play it. A card goes on to a card one rank higher of any suit other than its own — so the 7♠ takes any of the six eights that are not spades, and is refused only by the two 8♠. It is the mirror image of Forty Thieves, where those two spades are the only cards that would accept it.
Moves are one card at a time, and an empty column takes anything.
One suit refused
The one suit that will refuse a card
| The move | Verdict | Why |
|---|---|---|
| A column shows the 8♥. You play the 7♠ on it. | Legal | Different suit, one rank lower. That is the rule. |
| A column shows the 8♥. You play the 7♦ on it. | Legal | Also fine — the rule is about suit, not colour. |
| A column shows the 8♥. You play the 7♥ on it. | Illegal | The one thing forbidden: a card may not sit on its own suit. |
| A ♥ foundation shows the 6. You play the 7♥ on it. | Legal | Foundations build in suit. Only the tableau bans it. |
| You move an 8♥ with the 7♠ under it as a pair. | Illegal | There are no group moves in this game. |
| A column empties. You move a queen into it. | Legal | Any card may fill a space. |
| The stock is spent. You gather the waste to run it again. | Illegal | One pass only. |
Mobility is not the same as progress
Six places to go, and none of them help a foundation
A rule that accepts six cards out of eight makes almost every draw playable, which feels excellent for the first thirty turns. The trap is that none of those placements assembles anything. Foundations are built in suit, and the tableau will not let you stack a suit at all.
So a tidy Indian tableau is a tableau in which every suit is scattered by design. The cards that matter — the low ranks of each suit — have to be sent to a foundation directly or fished out one at a time. Playing well here means placing cards where they can be retrieved, not where they fit most easily.
Reading the ban
Indian Solitaire strategy
Get the aces and twos up immediately. With no way to stack a suit in the tableau, foundations are the only place a suit can assemble, and every low card left in a column is one you will have to dig for.
Use the third and fourth suits. The move you are most likely to miss is the same-colour one — a black seven on a black eight of the other suit. That is legal and it is often the better placement.
Dig the hidden ten early. Ten face-down cards across ten columns means every column has an unknown foundation, and the stock passes only once.
Keep a column empty if you can. An empty column takes anything and is the only way to retrieve a low card buried under three others.
When it stops moving
Where an easy-looking board stops moving
Reading the rule as alternating colour
Three of the four suits will accept a card, not two. A 7♠ goes on any red eight and also on the 8♣. Players arriving from an alternating-colour game habitually pass over that same-colour option, which throws away roughly a third of the moves available on every turn.
Forgetting the ban when building toward a foundation
The tableau refuses same-suit stacking, but the foundations insist on it. It is easy to assemble a useful-looking run and then find the card you need for a foundation is sitting under three cards of other suits, each needing its own destination.
Spending the single pass without uncovering the hidden ten
Seventy-four cards go past once. Each of the ten face-down cards flips only when the two cards above it leave, and until they do, a third of your column starts is unknown. Aim the early draws at columns you can dig, not at columns that merely accept a card.
A single pass
Is Indian Solitaire winnable?
Less often than the mobility suggests. Six legal landing cards per move makes the game feel open, but the same rule that gives you the moves prevents you ever building toward a foundation in the tableau.
Deals are usually lost late, when the stock is spent and the low cards of two or three suits are scattered under other suits with no way to gather them. We do not publish a win rate: the figure depends heavily on whether a version allows a redeal, and this one does not.
This version
Ten columns, one pass, suit ban on the tableau
- Two decks: ten columns of three cards, the first of each face down.
- Tableau builds down by rank on to any suit except the card's own.
- One card moves at a time; there are no group moves.
- Empty columns accept any card.
- Eight foundations built up in suit from the ace.
- Draw one card at a time with a single pass and no redeal.
Undo is unlimited and unpenalised, with no timer or score.
A scale of suit rules
A scale of suit restrictions
Four builders that differ mainly in how many cards will accept a given card. The fourth column counts them against every card of the right rank in that game's own pack — eight in a two-deck game, four in a single-deck one.
| Game | Decks | Tableau rule | Cards that accept a given card | Stock |
|---|---|---|---|---|
| Indian | 2 | Down, any suit except its own | 6 of 8 | 74, one pass |
| Forty Thieves | 2 | Down in the same suit | 2 of 8 | 64, one pass |
| Maria | 2 | Down, alternating colour | 4 of 8 | 68, one pass |
| Spanish Patience | 1 | Down, any suit at all | 4 of 4 | None |
Indian sits second from the top for mobility and yet plays harder than Maria below it, because Maria's colour rule still lets a suit gather in one place and Indian's never does.
Explore
More solitaire games
The same two decks at three other settings of the suit rule.
Forty Thieves Solitaire
The strict opposite: the same two decks, but a card may only sit on its own suit.
Play nowMaria Solitaire
The middle setting — alternating colour, which allows four target cards instead of six.
Play nowSpanish Patience
The loosest of all: build down by rank with no suit restriction whatsoever.
Play nowSolitaire Variations
Every playable game here, compared by layout, reserve, and stock rules.
BrowseTested rules
How this solitaire game is checked
Game logic is implemented and tested by Brian Hamilton, then reviewed by Karan Hamilton for rule clarity, player flow, and correction notes.
How we make and test solitaire games