Same reserve, twice the deck
Double Canfield Solitaire
Two decks, five columns and eight foundations, all starting from one dealt base rank. The reserve is still thirteen cards — the same as the single-deck game, guarding twice as much deck.
- Two decks, eight foundations
- Thirteen-card reserve
- Five columns
- Draw three, keep going
Play Double Canfield Solitaire
Select a tableau sequence, reserve card, or waste card, then choose a valid tableau column or foundation. Foundations build up from the base rank and tableau columns build down by alternating color.
Draw three cards to the waste.
The top reserve card is playable and fills open tableau spaces first.
Canfield doubled
Double Canfield Solitaire rules
Canfield's rules at double the scale, with one number left deliberately unchanged.
| Setup | |
|---|---|
| Decks | Two standard decks shuffled together — 104 cards. |
| Reserve | Thirteen cards face down with the top card turned up. |
| Tableau | Five columns of one card. |
| The starter | One card to a foundation, fixing the base rank for all eight. |
| Stock | The remaining eighty-five cards. |
| Foundations | |
| How many | Eight — two per suit. |
| Starting rank | The dealt base rank, shared by all eight. |
| Building | Up in suit, wrapping past the king and back through the ace. |
| Finishing | Thirteen cards each, ending one rank below the base. |
| Tableau | |
| Building | Down by alternating colour. |
| Sequences | A correctly alternating run moves as one unit. |
| An empty column | Takes any card. The reserve feeds spaces first while it lasts. |
| Reserve | Only the top card is playable; the next turns up as it leaves. |
| The stock | |
| Drawing | Three cards at a time to the waste. |
| Passes | Unlimited. The waste recycles as often as you need. |
| Waste | Only the top card is playable. |
Two decks, eight foundations
How to play Double Canfield Solitaire
Thirteen cards go face down into the reserve with the top one turned up. Five more form the tableau, and one goes to a foundation to set the base rank. The remaining eighty-five cards are the stock, drawn three at a time with no limit on how often you may go round.
Eight foundations — two per suit — all begin at that base rank, climb in suit, and wrap past the king through the ace to finish one rank below where they started. The tableau builds down by alternating colour with sequence moves allowed, and the reserve feeds any empty column for as long as it has cards.
Feeding eight foundations
What eight foundations will accept
| The move | Verdict | Why |
|---|---|---|
| The base rank is 4. A ♠ foundation is empty. You play a 4♠. | Legal | Either of the two spade foundations will start on the base rank. |
| The base rank is 4. A ♠ foundation is empty. You play an A♠. | Illegal | Aces are ordinary cards here. The foundations begin on the four. |
| A column shows the J♦. You play the 10♠ on to it. | Legal | Down by alternating colour, the ordinary tableau rule. |
| A column empties and the reserve still has cards. You play a waste card into it. | Illegal | The reserve fills spaces while it lasts. |
| A ♥ foundation began on the 4 and shows the K. You play the A♥. | Legal | Foundations wrap. After the king comes the ace. |
| You draw the stock down to nothing, then recycle the waste. | Legal | Passes are unlimited in this version. |
| You move a 9♠ 8♥ run on to a red ten. | Legal | Correctly alternating runs travel as one unit. |
What the second deck gives back
Every card you need exists twice
The thin reserve is the bad news; the duplicate cards are the good. In single-deck Canfield a black jack stranded at the bottom of a column can permanently block the red tens that needed it. Here there are two of every card, so a blocked position is usually a delayed one rather than a dead one.
It also changes how you value a foundation move. With two foundations per suit running in parallel, the same rank is wanted twice, and a card you would hold back in Canfield as a tableau target can often be banked here because its twin is still in circulation. Knowing which ranks you have already seen twice is the closest thing this game has to card counting.
Managing the reserve
Double Canfield Solitaire strategy
Protect the reserve's usefulness rather than its size. A reserve card that fits somewhere real should go; one that only fits a space you did not want filled should wait.
Keep the five columns shallow early. Depth is far more expensive here than in single-deck Canfield because there are eighty-five cards still to arrive and only five places to put them.
Use both foundations of a suit. It is easy to feed one and forget the other exists, and a second foundation sitting at the base rank is thirteen cards of capacity going unused.
Stop recycling when a full pass yields nothing. Unlimited passes make it tempting to keep cycling, but the order does not change. If a complete circuit produced no move, the answer has to come from the tableau.
What stalls the table
What stalls a Double Canfield table
Racing the reserve down without a plan
Thirteen cards is the smallest reserve in the family relative to the deck it sits in — thirteen against 104, where single-deck Canfield gives you thirteen against fifty-two. Clearing it feels like progress and often is, but each card you take exposes a new one you may not want, and once the reserve is empty your spaces stop refilling themselves. Take reserve cards that go somewhere useful, not merely somewhere legal.
Building long colour runs across five columns
Five columns is not many for two decks, and alternating-colour packing makes long runs easy to assemble. Every card added to a run is another card between you and the bottom of that column. With eighty-five cards still to come through the waste, depth is the thing that ends deals.
Recycling the waste without changing anything
Unlimited passes sound generous, and they are — but a pass that produces no move produces nothing at all. The cards land in the same order. If a full circuit of the waste yields nothing, the position is stuck and another circuit will confirm it; the move that breaks it has to come from the tableau or the reserve.
Twice the deck, better odds?
Is Double Canfield Solitaire winnable?
More often than it looks, and the reason is the unlimited passes. A two-deck game with a thirteen-card reserve would be brutal on a single pass; being able to cycle the waste indefinitely means the game only truly ends when the tableau itself locks.
That also makes it a long game. Deals run to several hundred moves and the losing ones tend to announce themselves slowly. We do not publish a win rate: for the Canfield family it depends almost entirely on the draw count and pass limit, and this version draws three with unlimited passes.
This version
Thirteen in reserve, five columns, unlimited passes
- Two decks: thirteen-card reserve, five tableau columns, eighty-five in stock.
- Eight foundations, two per suit, all starting at the dealt base rank and wrapping past the king.
- Tableau builds down by alternating colour, with sequence moves allowed.
- The reserve fills empty columns while it has cards; after that any card may fill one.
- Draw three at a time with unlimited passes through the waste.
Undo is unlimited and unpenalised, with no timer or score. Some collections deal Double Canfield with a twenty-six card reserve, which is a considerably easier game than this one.
What scaled up
What scaled up and what did not
Doubling a solitaire game is rarely a matter of doubling everything. The interesting column here is the reserve, because it is the one number the double version left alone.
| Game | Decks | Reserve | Columns | Foundations |
|---|---|---|---|---|
| Double Canfield | 2 | 13 against 104 cards | 5 | 8 |
| Canfield | 1 | 13 against 52 cards | 4 | 4 |
| Duchess | 1 | 12 against 52 cards | 4 | 4 |
| Agnes | 1 | 7 against 52 cards | 7 | 4 |
Foundations doubled, the deck doubled, the tableau gained a single column, and the reserve did not move at all. If you find this version harder than Canfield despite the duplicate cards, that row is why.
Explore
More solitaire games
The single-deck original, the version that lets you choose, and another two-deck builder.
Canfield Solitaire
The single-deck original: thirteen in reserve, four columns, and a dealt base rank.
Play nowDuchess Solitaire
Four reserve fans, and the only game in the family where you choose the base rank.
Play nowForty Thieves Solitaire
The other big two-deck builder, with strict suit packing and a single pass.
Play nowSolitaire Variations
Every playable game here, compared by layout, reserve, and stock rules.
Browse